Stormlash is actually a pretty amazing Diablo 2 Resurrected item, and with the stats of this particular D2R item, you'll notice that it's a pretty big difference. This is a very advanced Diablo 2 item and hopefully, when you reach level 82 you will have enough dex Strength to use this particular piece of equipment. This guide describes the basic stats of this special D2 item and how to use this item to get even more progress in the game.
Best Unique Items for Diablo 2 Resurrected- - Stormlash (Scourge) D2 Item
D2R Unique Items - Stormlash (Scourge)
Stats
+240-300% Enhanced Damage
+50% Damage to Undead
Adds 1-473 Lightning Damage
+30% Increased Attack Speed
+33% Chance of Crushing Blow
20% Chance To Cast Level 18 Tornado On Striking
15% Chance To Cast Level 10 Static Field On Striking
+3-9 Lightning Absorb
Attacker Takes Lightning Damage of 30
How to affect the game process?
Fast Attack Speed Base - Tornado
Now there is indeed a fast attack speed base as it adds 30 attack speed with a 20 chance to cast level 18 Tornado, now Tornado is a very impressive druid skill that can deal Physical Damage, the Physical Damage dealt by Tornado is a bit random as it follows a pattern that does have some issues If the target is far away and hopefully the monster you are fighting is nearby, it will mark him at least once, it continues happily now at level 18 and it will deal 251 to 273 damage.
Lightning Skill - Static Field
If you are a druid you can actually build your Character to synergize with Tornado so that Tornado deals more damage, there is also level 10 Static Field and level 10 Static Field is pretty amazing, Static Field is a female warlock skill that essentially allows Source Risk to reduce the monster's hp by 25 depending on the monster's type. The monster's hp is reduced by 25, so it is actually only 25 on normal monsters, and it will be reduced for higher-level monsters like bosses and things like that because it is a lightning skill, it is also affected by lightning resistances, it is important to note that lower resistances and beliefs will actually help Static Field, but they will not help Static Field negatives. The static field has a very good effective increase in the amount of damage it does, it reduces to zero lightning resistance, but it gets really complicated when it goes into the negative of lightning resistance, which is something you have to research on your own.
Lightning Resistance Negative Enemies
Lightning resistance negative enemies, they're going to help you a little bit, it doesn't actually reduce the effect below the negative percentage, it doesn't actually increase the damage of the static field, all it's going to do is make the static fieldwork at a more unhindered amount, which is basically just the 25% that it initially says, so you know when a monster has resistance, things go down, and there are some very advanced calculations there. But if you're using melee Character with this weapon, you're probably not going to have negative enemy lightning resistance or lower resistance or conviction, you're just going to use it as is, so level 10 Static Field has a range of 9.3 yards, which is relatively large in order to give you an idea of the range of conviction aura at 13 yards 13.3 range, which is not much more than 9.3 yards for this particular skill, so We not only have Physical Damage of Tornado is happening.
You basically know about 280 damage to pop and their aoe. static field lowers the Hit Points of nearby monsters as long as they're not lightning immune, you know there's enhanced damage of 240% to 300% compared to their lightning resistance, which is pretty big ed, and it's a 60 variable, so 240 to 300, also gets A fixed amount of lightning damage is added to attacks from 1 to 473.
Possess Elemental Physical immune
Having Elemental helps you bypass Physical immune, with 33 chances to shatter, which is very similar to Static Field, it also affects monster hp in a very similar way, 25 vs. normal monsters, 12.5 vs. bosses, and 10 now in PVP, did forget to mention Static Field Strafe so on Normal difficulty you can reduce monster life to 1% while On Nightmare difficulty you can only reduce the monster's life to 33% and on Hell difficulty ty, you can only reduce the monster's life to 50%, remember 50% health difficulty.
Lightning Absorption heals damage
Lightning Absorption is a very good effect, this will basically heal you or the same amount of damage you would take, so if you take a hundred lightning damage, it will cut 9 out of 100 and reduce it to 91, then it will also heal you for 9, which will reduce that 91 again to 82. Lightning Absorption can come in handy in certain situations, like against things like Gloom, and also The attacker takes 30 lightning damage.
Melee Character can be inserted into Storm Shock Scourge and you can put some Perfect Topaz, Gem, or Perfect Gem in there, maybe some more crushing blows or maybe some open wounds, right now the ethereal version has to be zotted to work, so if you do have a 16 to 480 damage version of the ethereal, then where the damage is minimal, you have to take a zod Perfect Topaz and plug it in to make it worthwhile.
Zod Perfect Topaz
The downside of Zod Perfect Topaz is that you can't speed it up anymore and the last zotted storm will be slower than Shale Storm Disaster or 15 40 80 Gemstone Disaster, but the other benefit of having Dangerous Disaster is that it doesn't break, so you know before talking about the relatively low durability of 65, as fast attacking Characters like xeopaladin Berserk Barbarian, Berserk Barbarian, Berserk Druid these types of Characters tend to drain durability relatively quickly and you won't find yourself in town often to repair your weapon, now there are a lot of interesting builds that you can use for this weapon, going to look at some of them.
Storm Lash Scourge
Storm Lash Scourge has a very nice level 18 Tornado, if you look at Tornado, Tornado says it gains extra damage per level for each skill Whirlwind, Armor Tornado, and Hurricane, if you want to run it really fast on the calculator, you can figure out the damage it should deal at level 18, again Tornado is about like 280 damage, about 251 to 273, so take the average of 260. the way they pop up tends to be relatively random, it does come in strikes, which actually means it needs to hit the target and you can make up your minds for yourselves and go fight um shank and eldritch.
It's a very similar thing, it's called Schaefer's hammer, and if you do get Schaefer's hammer, then Schaffer's hammer might be a viable option against storm lash, and they both have some very interesting similarities in the way that they attack, and you know it really just depends on what your particular Character needs, that Schaefer's hammer, the next thing you need to cover is where the Storm Whip plague actually drops, so take a quick look at Diablo 2's Treasure Class to know where it can drop, so Storm Whip is a Treasure Class 86 D2R item.
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