Here's a quick TLDR of vykas gate 1 in Lost Ark, giving you a succinct and direct guide to not waste your time, and keep this guide under 5 minutes long. Enjoy, and good luck raiding!
Phase 1
Gate one in valtan there are two bosses this time, white and purple, first, everyone will fight the white boss, no special gimmicks here, he'll just use the normal attack patterns that are consistent without the rest of the fight learning them and dodge cutting him to 55 bars will have him teleport to the center beginning. Regular attack patterns are straight forward and repetitive. They aren't covered in this guide as they aren't “raid ending”.
Phase 2
Phase two will split your raid into two groups, one group will be fighting the white boss while the other fights the purple, the assigned boss is always random, and each party will swap bosses starting phase 3 after getting their boss down to 30 bars, the white boss will have all the major gimmicks at around 45 bars, he'll teleport to the center of the map spawning a white circle around him, all members need to be standing in the circle at the 11, 1, 7, and 5 o'clock positions after an explosion of a ball.
Gate and Orb Mechanic
Gate will appear in your designated section, do not consume the orb and kite it into the gate, match up the colors the color of the gate will be random, the orb will always change colors in the same order, being red, blue, green, white, black, and then back to red repeating the same order, on hard mode if two people fail this mechanic, it's a raid wipe.
Stagger Check+ Memory Mechanic
The next major gimmick comes around 36 bars, he'll teleport to the center again, this one is a simple stagger check after completing the stagger check, though a memory mechanic will immediately begin, and each player will have either a black or blue orb on top of their head, a total of two black and two blue, black orbs need to stand at the one, and seven o'clock positions while blue orbs start at the eleven and five o'clock positions.
Party AOE Mechanic
Upon successfully completing, this the boss will then cast a large red AOE that needs to be communicated back to the purple party immediately, this AOE has a safe spot, that's either on top of the boss or a safe spot being on the perimeter of the map once again, translates to: "external safety" or "the perimeter is the safe spot", this needs to be communicated immediately to the purple team, so that the purple party knows where to stand as they will not be able to see the safe spot.
Phase 3
When both bosses reach 30 bars, the parties will swap sides, it's recommended that the raid lead be always given to the purple party so that Nina v can be used to equalize the hp bars as the white boss will have less hp since phase 2 starts with whatever he was left with from phase 1 vs purple starting at 60 bars.
4 Large Circles
After switching at 25 bars, the white boss will have another gimmick that will have four large circles appear on the ground, one of these circles will be colored white, representing the safe spot for the other party, this must again be communicated back to the purple team as they will have those same circles appear, only all of them will be the same color, the purple team must go to the safe spot when these circles appear, the purple boss is really straightforward as all the attack patterns are the same minus the gimmicks from white.
Purple Boss Gimmick
If you're facing the purple Boss, the purple area is the safe zone. The difference here though is that you must actually stand inside of the purple telegraphs rather than avoid them making the attack patterns reversed, this is not to be mixed up with the purple that falls from the sky.
Velganos Mechanic
In hard mode, you'll come across a Velganos mechanic, this mechanic can randomly happen at any time, against both white and purple bosses, the boss will cast a large AOE, forcing you to stand next to him, in the center of the map, line up in the same position, you would for the balls in the gating mechanic after the explosion, prepare to run outside as four purple balls will immediately appear, this ball will follow you, and then spawn a pizza pattern identical to the one in Velganos on the spot, do not consume this ball too early inside of the large AOE that spawns in the center of the map, you will take damage and die from this after pulling the ball to an open area and consuming it, you'll see a yellow pie slice appear, designating where you stand to begin, you'll also see a whirlwind rotating clockwise or counterclockwise, representing the order in which you run, move in the correct direction to stand in the yellow area as it pulses as you would for the Velganos fight and receive a shield that will protect you from a big attack, following this mechanic, if you fail to get the shield, you can still survive the big attack by supporting awakenings or even shields in damage reduction skills.
[+30 RES]
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