With this Diablo 4 Best Vampiric Powers Rankings list, we tell you which are the best vampiric powers to farm for your class and build in Season 2!
Diablo 4 Season 2 Vampiric Powers & How They Work
In Season 2 of Diablo IV, the Vampires are added. You will embark on a new questline with Erys where you investigate this threat and learn to wield the vampiric powers through the Covenants you find during your adventures. You will need potent Blood, which can be obtained from your enemies. This currency can be spent in the tab to unlock a random power or upgrade existing ones. You will also unlock vampiric powers during the quest line and the Blood Harvest event.
Each vampiric power can be upgraded up to level 3, and you can equip up to 5 powers at a time. They require 1 to 3 Covenants in varying amounts to be activated, which are visible in the description. There are three different types: Ferocity, Divinity, and Eternity. During Season 2, Breastplates, Leggings, Gloves, Boots, and Helmets can be enhanced with these powers. If you have the required Covenants, your vampiric powers will activate.
There are also specific Covenants and Purifying Acids that remove these powers from an equipment piece. These can be obtained from Blood Trackers, during the Blood Harvest event, as rewards from the Season Journey, from Lush Coffers, or during the quest line.
Diablo 4 Vampiric Powers Ranking - Best Vampiric Powers For Each Class & Build
Here we rank every Vampiric Powers based on their viability on builds:
1. Prey on the Weak (For All Builds)
You deal 16% increased damage to Vulnerable enemies. Enemies are Vulnerable while affected by a Vampiric Curse from your other Vampiric Powers.
2. Ravenous (For All Builds)
Lucky Hit: Up to a 20% chance to increase your Attack Speed by 40% of your Total Movement Speed for 6 seconds.
3. Resilience (For All Builds)
You gain 1% Damage Reduction for each 2% Life you are missing.
4. Sanguine Brace (For All Builds)
When you kill an enemy, Fortify for 6% of your Base Life. While you have more Fortify than half of your Maximum Life, you gain 8% Critical Strike Chance.
5. Anticipation (For Damage Over Time Builds)
Your Ultimate Skills gain 20% Cooldown Reduction. Your Ultimate Skills gain 12% increased damage for each nearby enemy affected by your Damage Over Time effects.
6. Flowing Veins (For Damage Over Time Builds)
You deal 60% increased Damage Over Time to enemies that are moving or affected by a Vampiric Curse.
7. Domination (For CC Builds)
You deal 24% increased damage to enemies who are Stunned, Immobilized, Frozen, or Feared. If they're also Injured and not an Elite, they're instantly killed.
8. Hectic (For Basic Attack Builds)
For every 5 Basic Skills you cast, one of your active Cooldowns is reduced by 2 seconds.
9. Moonrise (For Basic Attack Builds)
Hitting an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 160% Basic Skill damage and 15% Movement Speed for 10 seconds.
10. Hemomancy (For Overwhelming Builds)
Your attacks deal 80% of your Maximum Life as Physical damage to nearby enemies. This can only occur once every 4 seconds. You heal for 1% of your Maximum Life for each enemy damaged this way.
11. Blood Boil (For Overwhelming Builds)
When your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing 60% Physical damage around you. Every 20 seconds, your next Skill is guaranteed to Overpower.
12. Infection (For Poison Build)
Hitting enemies with direct damage infects them with POX. Inflicting Pox 8 times on an enemy expunges their infection, dealing 70% Poison damage.
13. Jagged Spikes (For Thorns Builds)
Thorns have a 10% chance to deal 300% increased damage and Chill enemies for 8%.
14. Undying (For Builds with Skill Spam)
Casting Skills heals you for 3% Life. Double this bonus while below 50% Life.
15. Bathe in Blood (For Pipe Builds)
While Channeling a Skill, you form a pool of blood beneath you. While channeling a skill in a pool, your Channeled Skills deal 40% increased damage and you gain 30% Damage Reduction. A pool can only form once every 8 seconds.
16. Accursed Touch (For Souls Builds)
Lucky Hit: Up to a 44% chance to inflict Vampiric Curse on enemies. Enemies with the Vampiric Curse have a 15% chance to spread it to other surrounding enemies. Accursed Souls deal 200% increased damage.
17. Terror (For Specific Builds)
When struck, you have a 14% chance to Fear nearby enemies and Slow them by 80% for 2 seconds. You are guaranteed to Critically Strike enemies who are Feared.
18. Metamorphosis (For Specific Builds)
When you Evade you turn into a cloud of bats, becoming Unstoppable for 4 seconds. Enemies along your path take 160% Physical damage and are inflicted with Vampiric Curse.
19. Rampart (For Specific Builds)
After not moving for 3 seconds, you gain a Barrier for 40% of your Maximum Life for 6 seconds. This effect can occur once every 20 seconds.
20. Coven’s Fangs (For Summoner Builds)
Your Conjuration, Companion, Minion, and Bat Familiar attacks deal 52% increased damage to Crowd Controlled enemies. Lucky Hit: Your Conjuration, Companion, Minion, and Bat Familiar have up to a 30% chance to inflict Vampiric Curse when hitting enemies.
21. Feed the Coven (For Summoner Builds)
Lucky Hit: Conjuration, Companion, Minion and Bat Familiar attacks have up to a 60% chance to restore 10 Primary Resource to you and increase your Damage by 10% for 4 seconds. Hectic (3 Divinity): For every 5 Basic Skills you cast, one of your active Cooldowns is reduced by 2 seconds.
21. Call Familiar (For Summoner Builds)
Casting a Mastery, Weapon Mastery, Macabre, Wrath, or Imbuement Skill calls a bat ally to attack nearby enemies, dealing 80% Physical damage with a 30% chance to Stun.
So with this Diablo 4 Vampiric Powers ranking list, you will figure out the vampire powers in Season 2 for the rogue, necromancer, barbarian, sorceress, and druid classes!
[Berserker Axe]
[Random]
Available for:
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Steam Epic Games
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Switch
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