Uber Uniques are definitely around your gaming in Diablo 4 Season 2 now, but you may have to work a bit harder if there is one specific one of them that you were aiming to have rather than just the concept of owning an Uber Unique in general. In today's guide, we rank all Uber Unique items for power and drop rate, so you can do better target farming for the Uber Unique that will benefit your build most!
Diablo 4 Best Uber Unique Items Ranking For Power & Drop Rated in Season 2
The popular Diablo streamer Rob has spent days farming the boss Duriel in Diablo 4. After analyzing the results of countless battles, he shared some helpful statistics about Duriel's loot drops. On average, Duriel has a 2% chance to drop "Uber unique" items - extremely rare and powerful gear. This means you can expect an Uber unique to drop about once every 50 times you defeat Duriel.
Now that we have a reliable way to farm Duriel and know the odds of getting Uber uniques, it's a perfect time to rank these coveted items. We can judge them based on how powerful they are and how much they would improve a character's build. Discussing and debating the top Uber uniques gives the Diablo community exciting goals to work towards as we continue looting and leveling up.
1 - Harlequin Crest
Without a single trace of a doubt is the Harlequin Crest also known as Shako, this is just the perfect item high as hell bonus Max life roll, cool down reduction which everyone loves, resource generation, and then 28 all stats. But then it basically has two separate effects one of which is 20% damage reduction, it's also worth noting that as a patch 1.2.1. Uber uniques will always roll maxed out, so you can never have a bad roll, so just 20% damage reduction without any variance. Then the most valuable stat in the entire game plus 4 ranks to all skills, this makes is just impossible to overstate. For offense skill ranks are more valuable than anything else that you can get especially now in Season 2, so 4 on all offensive skills is very nuts. But then for defensives this often reduces the cool down or increases the potency of the various skills, so will affect every aspect of your gameplay. And your build from the moment that this drops forward, we don't think there's any argument to be made against this being number one.
2 - Andariel's Visage
Andariel's Visage is just extremely solid and can slot into any build that doesn't have a required helmet unique to function, 20% lucky hit chance to trigger a Poison Nova for a massive chunk of damage over time to enemies in the area. And it has some nice synergies with a couple of classes and it can also work with the new unique ring - X'Fal's Corroded Signet is a bit of a combo. But the big thing with this helmet is one specific affix, it has 18 all-stats, 10% attack speed, 60% poison res, but then there is that 2% life steal that affix is not on anything else in the game and it is insanely strong. Think of the damage numbers that you hit enemies for and then think about your own maximum health, if you are the beefiest of the beefy you have like 20K life, if you are that well built, you probably also hit for millions of damage quite frequently. At 2% life steal, 1 million health is a full heal to someone with just 20K, and that said, this is the unupgraded stats as well so that number can even go up to even more life steal so you don't even have to hit as hard. Honestly with the frequency of hits in this game, this will make you essentially just Immortal against anything that doesn't literally one-shot you.
3 - Doombinger
Doombinger is different to how we would have rated them last Season. Doomringer gives you a 25% lucky hit chance to do a pop of Shadow damage to nearby enemies and reduce their damage done by 20% for 5 seconds, most builds can proc that at least once every 5 seconds, so this is just a nice constant damage reduction. On top of that is affixes are a good core damage bonus - 17.5% bonus damage in general, 5% lucky hit chance to restore Health, but the big kicker of plus 26% maximum life that is an absolutely insane amount. Think of every bonus maximum life affix you have on your gear then imagine if you got the equivalent of all them put together from one stat, that's the one on the sword. But then also if you put that together with all of your other axes too, it will compound multiplicatively to be even more insane which is how people can reach maximum Life numbers around 20,000.
4 - The Grandfather
The Grandfather is a classic big meaty two-ended sword with a simple but very strong effect which is a 100% increase to your Critical Strike damage a multiplicative increase. This is an absolutely massive bonus but it was a lot stronger before Season 2 because people were basically just stacking crit damage as high as possible in every single build before. But now things are much more balanced which means the Grandfather has much less to actually multiply with its main effect, but it is also quite strong in general nonetheless. On top of that it comes with great affixes for the most part 56% bonus damage a very high bonus Max life roll, plus 72 to all stats which is very high for an all stats roll. And then ignores durability loss which is sort of whatever, this weapon is a bit weaker compared to its old status but still very good, the main negative take away from it is it replaces a two-ended weapon slot which is obviously a super high value location for everything.
5 - Ring of Starless Skies
Ring of Starless Skies is where you get to the part where things get a bit more specific. With the first four of these, we would say if it drops for you in nearly any build you can find a way to work it in well and increase your power in a notable way, but from here it's less. So this Ring's main effect is casting a core skill will reduce the resource cost of core skills by 12% up to a maximum of 40%, and it resets when you use any skill that is not a core. That effect is very very good but only if you either build around it purposefully or if your class already has a build that basically presses nothing but core skills to put this into. There are some Rogue builds for example that can make exceptional use out of this, as well as some sorcerer builds that could too even Tornado Wolf Druid, but it's just not an instant stick it in type of thing. The affixes however are all fantastic, lucky hit chance, crit chance, crit damage, and core skill damage to all good bumps to your offense.
6 - Ahavarion, Spear of Lycander
Its main effect is when you kill an elite enemy you get a random Shrine buff on your character for up to 20 seconds, and this has an internal cooldown of 30 seconds you can't get it more frequently than that. The effect is very funky and definitely quite fun but it is very limited power-wise compared to the rest. First, the effect is triggered upon killing an elite which means it won't be active when you engage set Elite pack in the first place and it doesn't do anything on bosses either. Second, the internal cooldown is killer even if you stack the maximum amount of bonus Shrine buff duration, you get this effect to last for about 28 and 1 half seconds every time you proc it, which is again less than the internal cooldown, even though it's a lot closer. And this means that you cannot keep a shrine buff quite permanently active though it is sort of close the main failing of this though is simply RNG as you have no way of predicting which Shrine buff you're going to get. That said, this has some workable places even as a two-handed weapon mostly because the affixes on it are just absolutely bunkers, massive crit chance for a weapon, insane attack speed also on a weapon where this would not go, and a really high just all damage increase, then just a little bonus of reasonably High lucky hit chance to stun enemies when you hit them. All in all, this one is definitely fun but outside of specific builds it has limited use. And even it's limited use, the actual power increase from having it isn't that noticeable, it just changes the way the game.
7 - Melted Heart of Selig
The main effect of Uber Unique is to increase the maximum resource by 30. Additionally, when you take damage, you lose your resource for every percentage of Health that you would have lost instead. This effect only drains Health when you run out of resource. The amulet's affixes mainly focus on stats, core skill damage, healthy bonuses, and resource generation. The core skill damage aspect of this amulet is a drawback because it only synergizes well with builds that intentionally avoid using core skills. If used in a core skill build, it would negatively impact resource management and hinder damage output. In non-core builds, such as ones relying on basic attacks to generate other resources, it can be utilized effectively for defensive purposes. However, even in these specialized cases, its offensive value is relatively limited. Overall, the concept of Uber Unique.
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