Because there are many single element immune monsters in hell. A sorceress with a pure spell will receive more bonus skill points, so the damage is high, but when he meets a single element immune monster and wants to kill it, the hero has no place to play. Therefore, Fireball Frozen Orb Sorceress build is a stronger choice. In this guide, we will break down the skill point setting and equipment for Fireball Frozen Orb Sorc Builds in Diablo 2 Resurrected!
D2R Fireball Frozen Orb Sorceress Build Introduction
Fireball Frozen Orb Build Sorceress is typical legal system gameplay. The difference between her and the Blessed Hammer Paladin is that this is an elemental attack, so two factors need to be considered, that is, to find a balance between reducing monster resistance and increasing attack power.
Features
Generally speaking, Fireball Frozen Orb Build Sorceress has the following features:
① Typical legal professions and Sorceress characters themselves have many factors that are conducive to casting spells, such as Warmth skills (increased magic speed), elemental control skills, etc.;
② Although it is a spell-casting profession, the security is not very worrying, because there are Teleport skills (as long as you are not surrounded and attacked, you can quickly escape from various environments) and Frozen Armor;
③ Skills have high damage, which are all range group attack skills (referred to as AOE, which seems to be called in other games), and the killing efficiency is very high;
④ Not only suitable for customs clearance but also relatively suitable for brushing equipment, especially for brushing various BOSS and ancient channels
⑤ After all, it’s an elemental attack career. You will encounter monsters that are immune to Cold, Fire, and even both. Under normal circumstances, it is difficult to break the immunity. The efficiency of monsters immune to Gold or Fire is low, and it cannot kill very powerful BOSS (Super Diablo is said to be able to slowly kill for a long time, not sure if it really can; Hell 6 BOSS is impossible to kill). The picture below shows the scene of the Fire Ball attack.
Overview
The main idea of Fireball Frozen Orb Build is to choose a powerful Fire skill and Cold skill as the main skill, and other auxiliary skills as a backup. There are many questions, such as whether Fire invests a little more or Cold invests a little more. Should I usually use Fire to encounter immunity with Cold or usually use Gold Spells to encounter immunity with Fire Spells? Which skill should I choose? That's right, it is these problems that have caused many ways to add points to Fireball Frozen Orb Build Sorceress. For example, if you prefer Fire, you can add Meteor, but if you prefer Cold, you can only add Fire Ball to Meteor. There is no skill point to add to Meteor; there are also Cold, some people think that they should major in Frozen Orb, and some people think that they should major in Frozen Orb. Blizzard. In general, there are multiple options:
① Frozen Orb + Fire Ball + Meteor-assisted route (this kind of route to repair Frozen Orb+Fire Ball has a special name, called "Double Ball Sorceress"); (partially Fire)
② Route of Frozen Orb + Fire Ball (without Meteor); (more balanced, roughly biased towards Cold)
③ Blizzard + Fire Ball (without Meteor) route. (Very biased towards Cold)...(There are still many places for you to play, such as Blizzard+Fire Ball+Meteor) This article introduces the third route, first because this route is more conducive to brushing equipment and conducive to the transition to Pure Cold Build (At that time, you will find that Pure Cold Build is just on the basis of this build, deducting Fire skills to further strengthen Blizzard); secondly, because Blizzard's attack mode and operation requirements are relatively lower than Frozen Orb; In this way, the output of Blizzard will be very high (as shown in the figure), which is good for brushing equipment. The first and second methods will simply point out the additional route, but will not go into details.
Diablo 2 Resurrected Fireball Frozen Orb Sorceress Skill Point Set
① The main attack skill Ice Blast (or Glacial Spike) is full, Blizzard is full, Cold Mastery is as high as possible; Fire Ball is full, Fire Bolt is full, Fire Mastery is increased by 1 point
② Support skills, the following Sorceress's most advantageous Frozen Armor plus 1 point, Static Field plus 1 point, Teleport plus 1 point, Telekinesis plus 1 point, Warmth plus 1 point:
Fire Mastery, greatly increases Fire damage, but due to our lack of skill points, adding 1 point to support it with equipment is basically enough;
Frozen Armor, Sorceress is a very effective auxiliary skill. It can freeze the monsters that hit you up close, and add a lot of defense. Because this is Sorceress security is not too problematic, there is no need to add defensive skills like a double hot paladin, so only add 1.
Static Field (SF for short), is a very useful skill for killing BOSS. It deducts the monster’s blood proportionally, but there is a limit on the deduction. Generally, half of the deduction is not deducted in the hell level. There is no substantial change if it is increased. Just add 1.
Teleport (TP for short), is the magical skill of Sorceress. It can move to any place on the screen instantly. It greatly enhances maneuverability and safety regardless of escape, attack or running, but as long as you increase by 1, there will be no substantial changes when you increase it. .
Telekinesis, can repel monsters, which is more useful for certain situations.
Warmth, this is a very advantageous auxiliary skill of Sorceress, which greatly increases the mana recovery speed and improves the continuous combat ability; but it is only an auxiliary, there is no need to invest a lot of skill points, plus 1 to support the equipment is enough.
③ Connected skills (linked skills mean useless skills, but as the prerequisite skills of some of the above skills, you must add 1 point to achieve the above allocation) Fire Bolt plus 1 point, Frost Nova plus 1 point, Glacial Spike (or Ice Blast) plus 1 point (Note: You can also add 1 Enchant according to personal preference. Enchant can cast spells on mercenaries and increase the hit rate. However, the effect of Enchant 1 is not very obvious, the duration is short, and the auxiliary skills are not Need to invest more)
Summary of Skill Point Set
The above allocations, as high as possible, are counted as level 10, and a total of 99 points are required to complete, of which 12 points can be rewarded. The remaining 87 points are obtained by the player's upgrade. Therefore, a character level of at least 87 is required for complete completion. The picture shows the screenshots of the three lines of the skill tree (after removing the equipment, we chose the route filled with Ice Blast, without Enchant)
Frozen Orb+Fire Ball+Meteor route: Remove the Blizzard above, add Frozen Orb, remove Glacial Spike or Ice Blast, and add Meteor. In this way, Fire is the main one, and Cold is the second one. Fire Ball is the main attack. Frozen Orb is used when encountering monsters immune to Fire.
Frozen Orb+Fire Ball route: On the basis of the above, Meteor is not added, and the Fire Bolt skill that can give Frozen Orb an extra bonus is added. (The following discussion about the distribution of skill points, equipment collocation, tactics, etc., are all around the route of Blizzard+Fire Ball, and the above several other routes will not be mentioned)
In short, the Frozen Orb route takes shape faster than Blizzard, there is no pressure to clear the level under /players 1; the attack direction is easy to control, it is a straight line; the range is large (Fire Bolt flying everywhere). But the disadvantages are also obvious, such as obviously not being suitable for brushing equipment, and the output is too low.
Why choose Fire Ball instead of Meteor as the main Fire skill? Why not choose Hydra as Fire's main attack skill?
This is the problem of the attack mode. Fire Ball casts quickly and is very flexible. It is sent out at once, and has an explosion range; Meteor casts too slowly, and it takes a while to land. This time difference is very difficult to grasp. In addition, it should be noted that the Hydra and Hydra skills are shown in the figure, level 37, plus the bonus of the fireball, the damage is only more than 2000, and there are also flaws in the attack mode. It takes a long time to summon once, the attack speed is not very fast, Fire is difficult to concentrate, and it disappears after a few hits. In short, although Hydra is the lowest in the Fire skill tree, its practicality is very poor. (Every profession can see examples of unpractical 30-level skills, so everyone must abandon the notion that the higher the level of skill requirements, the more powerful it is)
Fireball Frozen Orb Sorceress Build - Skill Points and Mercenaries
Assignment of Skill Points
First of all, it’s affirmative that you don’t increase your energy, and you must have enough equipment (seeing to increase it, there is no strict limit). Next, we encountered the problem of blocking block type and blood cow VIT type. If you play the block type, you have to increase your agility to block 75% of the rest. However, Sorceress does not have the special shield and divine shield skills of the Paladin. To block 75%, you must rely on special shields, such as the item free shield shown in the figure. The security is very high, the block rate is not bad, but there is no attribute that is conducive to the professional offensive of the legal system; of course, it is very simple if you play the VIT type, and the shield can be replaced with the language shield of the spirit D2R rune. Generally speaking, Sorceress takes the blood cow VIT route, so the strength and agility are enough for equipment, and the rest are all physical strength. (But you can also play the block type)
D2R Fireball Frozen Orb Sorceress Build - Equipment Selection
General Principle
Choose a typical legal system professional equipment, that is, skill level, casting speed is very important, in addition to taking into account the defensive attributes such as resistance. Another three points:
① There are many options for equipment matching. The equipment shown in the picture below does not refer to the preferred equipment, but just to show you the equipment that has not been shown before;
② Fireball Frozen Orb Build Sorceress can use Tara 13-Shael full set of green armor set, but the armor is not easy to come out;
③This gameplay was originally designed to open up wasteland and clear customs. I personally think that there is no need to pursue extreme damage in the later stage. Discuss local tyrants. Equipment collocation, so all equipment is not local tyrant equipment, does not involve very powerful and difficult to produce. Pay special attention to the issue of casting speed. The casting speed of Sorceress Lighting and Chain Lighting skills are calculated separately from the others. For other skills, the two fast casting speed FCR gears that need to be paid attention to are 63FCR (up to 9f speed) and 105FCR (Achieve 8f speed). Therefore, if you can't reach 105FCR when matching equipment, you can guarantee 63. Again, the following equipment collocations are for the route of Blizzard+Fire Ball.
Weapon
Typical legal professions are fine, you can choose Spirit Runeword Sword, Wizard’s Sting Skeleton Knife, Super Twisted Essence of Suffering, or Charged Essence of Hatred Magic Ball, difficult "Death Depth" dimensional fragments, etc., below " "Eyeball" is also a good choice. If you are lucky, you can drop 26# Rune 26-Vex, and you can also make a "Heart of Oak Tree" rune language. The law system is universal, and it has skills, casting speed, and resistance. In particular, the eyeball has a unique function, that is, being hit will automatically trigger the Teleport skill (randomly Teleport to a place within the range), this function sometimes allows you to escape the siege, and sometimes it will Teleport you to the monster pile to kill you. But most of the time it still has more positive effects.
Shields
Generally, choose the language shield of spirit rune, you can use the "Lidless Wall" unique shield when there is no such thing in the clearance process, which is equivalent to a miniature version of the spirit shield.
Lidless Wall
Defense: 271-347 (varies)(Base Defense: 50-150)Required Level: 41
Required Strength: 58
Chance to Block: Pal: 50%, Ama/Asn/Bar: 45%, Dru/Nec/Sor: 40%
Durability: 70
Paladin Smite Damage: 14 To 20
+80-130% Enhanced Defense (varies)
+1 To All Skills
Increase Maximum Mana 10%
20% Faster Cast Rate
+3-5 To Mana After Each Kill (varies)
+10 To Energy
+1 To Light Radius
(Only Spawns In Patch 1.09 or later)
Chest Armor
You can choose a variety of typical legal clothes with added skills, increased casting speed, and defense attributes (such as fast strike recovery FHR), such as the skin of the snake demon Sorceress, the glory of Akeni, etc. There is also a special thing to say, that is, the equipment "Ormus' Robes" as shown in the figure, which can increase the damage of Cold and Fire skills. It is good equipment, and it is possible to add skills. Random to useful skills (such as Blizzard) Is better.
Ormus' Robes
Defense: 371-487 (varies)(Base Defense: 361-467)Required Level: 75
Required Strength: 77
Durability: 20
+10-20 Defense (varies)
+20% Faster Cast Rate
+10-15% To Cold Skill Damage (varies)
+10-15% To Fire Skill Damage (varies)
+10-15% To Lightning Skill Damage (varies)
+3 bonus to a random Sorceress skill (Sorceress Only)*
Regenerate Mana 10-15% (varies)
(Only Spawns In Patch 1.10 or later)
Helms
You can use the Arreat's Face helmets of typical legal professions, such as Shako, the crown of Harmony, Twisted Essence of Suffering, or Charged Essence of Hatred Arreat's Face ring (plus Sorceress skill level and other useful attributes). In particular, the following "Nightwing Veil" is also good, and Cold skill damage can be added.
Amulets
Charged Essence of Hatred or Twisted Essence of Suffering plus skill necklace will do, preferably with other attributes; in addition, orange necklace (magic) can be synthesized by hand. Of course, the ideal is the "horse kaleidoscope" below, but it is difficult to find.
Gloves
The typical mage glove "Sorceress's Fist" will do
Belts
You can use the skill belt "Mesh Boots" as shown in the figure to support the skill level and casting speed, or use the "Wildengor's Knot" to reduce physical damage, etc., similar to the Blessed Hammer Paladin.
Rings
The most ideal choice is the "Stone of Jordan" ring that is most beneficial to the legal system, plus skills and a lot of mana; if not, you can match it according to your needs, such as adding resistance and casting speed. In particular, being Frozen only slows down the character's physical attack speed, movement speed, etc., but does not slow down the casting speed, so Sorceress is not very afraid of being frozen (the attack output is not affected, and the movement speed is slowed down. It can be Teleport anyway), In this case, compared to other professions, she does not need the "Crow's Frost" ring to be immune to freezing.
Stone of Jordan
Required Level: 29+1 To All Skills
Increase Maximum Mana 25%*
Adds 1-12 Lightning Damage
+20 To Mana
(Spawns In Any Patch)
Boots
Choose defensive shoes, you can use the following Eldor green suit shoes to support the blood, or you can choose other things such as sandstorm trips, water floats, etc.
Charms
The first choice for adding Cold or Fire skills, others are matched according to needs.
Off-Hand Weapons
Not too particular about it, but if the mercenary takes the death knell, in order to have a little more chance to trigger the curse of aging above, the mercenary must have a higher attack accuracy rate, and the off-hand can use the "demon minion" tyrant rod below (Commonly known as strengthening rod or fire stick), there are flame strengthening skills to gather energy, which is very useful for mercenaries and adds a lot of accuracy.
- 1. What is Lidless Wall in Diablo 2 Resurrected?
- 2. What is Lidless Wall Good For in D2R?
- 3. How To Get Lidless Wall in Diablo 2 Resurrected?
- 4. Which Build is Good To Use Lidless Wall in Diablo 2?
- 1. What Is Ormus Robes Good In D2R?
- 2. Where Can I Find Ormus Robes In D2R?
- 3. Can You Upgrade Ormus Robes D2R?
- 1. What is Arreats Face in D2R?
- 2. What is Arreats Face Good For in D2R?
- 3. Where to Farm Arreats Face in Diablo 2 Resurrected?
- 4. Arreats Face Drop Rate in Diablo 2 Resurrected
- 5. Which Build is Good To Use Arreats Face in Diablo 2 Resurrected?
- 1. What is Charged Essence of Hatred in D2R?
- 2. How To Use Charged Essence of Hatred in D2R?
- 3. How To Get Charged Essence of Hatred in Diablo 2 Resurrected?
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