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Diablo 2 Resurrected Melee Sorceress Build Tips - D2R Dual Dream Sorc Skills, Equipment, Mercenary Guide
11/9/2021 5:30:38 PM

Is Melee Sorceress great in Diablo 2 Resurrected? In fact, Melee Sorc is a very interesting build, and many players don't know how to create and play. In this D2R Sorceress Guide, we will discuss in-depth how to create a powerful Melee Sorceress Build from its Abilities, Skill Points Set, Equipment, Mercenary, and other aspects.


General Gameplay and Features of Melee Sorceress in Diablo 2 Resurrected

Female Sorceress is generally spell-casting characters, but one of the magical features of the Diablo 2 Resurrected is that each character not only has its own skills and characteristics to form a training method but also has different formations due to some unique equipment. Practice method.

The general idea is like this. Attack skills all come from equipment, and damage comes from the addition of equipment and their own passive skills. A melee sorceress with Holy Shock aura, a mercenary holding an "Infinity" runeword, and stepping on Conviction Aura to reduce the resistance of monsters.

For example, the double dream melee gameplay mentioned here is because of the "Dream" runeword equipment. This Diablo 2 Resurrected runeword can be used as a helmet or a shield. One of its important attributes is to give the 15th-level Holy Shock Aura, stacking up to the 30th-level aura, the damage is very high.

Dream

16-Io31-Jah21-Pul
10% Chance To Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery (varies)
+30% Enhanced Defense
+150-220 Defense (varies)
+10 To Vitality
Increase Maximum Life 5% (Helms Only)
+50 To Life (Shields Only)
+0.625-61.875 To Mana (Based On Character Level)
All Resistances +5-20 (varies)
12-25% Better Chance of Getting Magic Items (varies)

In addition, the sorceress’s "Mastery" skill has a feature, and its elemental damage enjoys two increases on the weapon. According to the algorithm, elemental damage can occur dozens of times. Then in the equipment combination to be introduced below, the damage of melee sorceress can reach 40K, 50K, or more, and killing boss-level characters is basically a spike.

Generally speaking, Melee Sorceress is a new attempt to entertain the novel, and its single-kill ability is still very strong. Some people say that Melee Sorceress "kills Baal as a piece of cake". However, her requirements for equipment are very high. Just the "Dream" runeword on the two fixed equipment helmets and shields is already very difficult, not to mention the matching of other high-end equipment, which will be introduced in detail below.


Diablo 2 Resurrected Melee Sorceress Build Guide

So how to create the best melee sorc in D2R? Diablo 2 mage can take the dual dream melee route, and the main equipment uses "Dream" and "Warmth" runeword. Below we bring the Diablo 2 remake melee sorceress gameplay to share, let's take a look.


Abilities

The strength is enough to get the equipment, the agility points to 75% block, and the remaining points can be allocated to life and mana according to preferences.

Since the skill bonus is 16-TK 16-ES, I chose to give most of the attribute points to mana. The disadvantage is that it is very fragile to encounter mana burning monsters.


Skill Points Setting

16-TK 16-ES, Fire Mastery + 20 points, Enchant + 20 points, Warmth + 20 points.

Warmth skill is the main core skill of melee sorceress. It is very important to increase the mana recovery speed. To play the characteristics of fast attack speed, we must find another way to pile damage.

Sorceress has Fire Mastery and Lightning Mastery skills. The extra bonus effects of these skills are very powerful and can add elemental damage to the skills on the equipment.

As a result, "dream" runeword came into consideration, with a +15-level divine impact aura, and two "Dream" runewords, namely the 30-level Holy Shock Aura, would have very high lightning damage through Lightning Mastery.

People have discovered that skills like Sorceress's Mastery that add elemental damage by percentage have a feature: elemental damage skills that act on weapons, enjoy two bonuses.

For example, Lightning Mastery, +400% lightning damage, first give the Holy Shock this aura +4 times the damage. When it is implemented as a melee weapon, it will be used as a weapon's subsidiary damage and then added again. The actual effect is (1+4)×(1 +4)=25 times the damage.

So very high lightning damage was born, Fire Mastery is similar, so I use Enchant to add some fire damage to the weapon, and get some fire melee damage. After Mastery has been added, the remaining skill points can be dedicated to improving defense performance.

It is very difficult for the Master of Double Dream to encounter a monster that consumes high mana. It needs to continuously use potions to maintain mana, let alone a volley of lighting ghosts. The shortcomings are obvious, but the use of Passion to kill the boss is the effect of swords and swords.


Equipment (Weapons & Armors)

Helmet + Shield-A must-have dual dream helmet + shield. If you like a unified style of equipment, you can also choose Giant Skull and Head Hunter's Glory. The best shield should be that Tiamat's Rebuke will have a 4% chance to block, which can save more agility to life or magic.

Weapons - Weapon damage is high, or it is given offensive skills. For example, Passion runeword gives Zeal skills; or remorse, the base damage is high. Because of enthusiasm, I chose the whole body to pile up to 65% IAS.

Off Hand Weapon - Demon Limb is the first choice, with 23 levels of enhancement, which further increases the damage of mages and mercenaries. Secondly, you can use Call To Arms, which is a wide hand weapon used by many characters. CTA+Warning Wall, switching deputy can reach 40FCR, TP is more comfortable on the way.

Necklace - Highlord's Wrath, there are many attributes needed for close combat and 20IAS.

Highlord's Wrath

Highlord's WrathRequired Level: 65
+1 To All Skills
+20% Increased Attack Speed
+ (0.375 Per Character Level) 0-37 % Deadly Strike (Based On Character Level)
Lightning Resist +35%
Adds 1-30 Lightning Damage
Attacker Takes Lightning Damage Of 15
(Only Spawns In Patch 1.09 or later)

Ring - Raven Frost (prevent freezing), Stone of Jordan (can add a lot of magic to the top ball)

Gloves - Dracul's Grasp, the general vampire entry can only be used for the physical damage in the attack. This part is negligible in the damage of the Double Dream Mage. The damage of the Double Dream is all the damage of the electric fire attached to the basic attack, so it happens The blood-sucking curse triggered by Drogula can use the elemental damage of the double dream (actually, the mobs are all one-shot seconds, and it is no wonder that the blood-sucking is triggered).

Dracul's Grasp

Dracul's GraspDefense: 125-145 (varies)(Base Defense: 56-65)
Required Level: 76
Required Strength: 50
Durability: 14
+90-120% Enhanced Defense (varies)
+10-15 To Strength (varies)
+5-10 Life After Each Kill (varies)
25% Chance of Open Wounds
7-10% Life Stolen Per Hit (varies)
5% Chance To Cast Level 10 Life Tap On Striking
(Only Spawns In Patch 1.10 or later)

Armor - Twitchthroe, there are 20IAS and 25 gear rates! For the Double Dream Master, 20IAS can help you get to the 65IAS gear more easily, and the block rate can save a lot of agility! It can be said to be a free double dream weapon! Such a set of equipment is the last The 65IAS and 88FHR just reached their respective gears.

Shoes - Sandstorm Trek, because it is ahead ball mage, it has very high requirements for poison resistance. By the way, it can also pile a certain blow to restore FHR. The built-in power on it is also convenient for the character to pick up shields and weapons.

Sandstorm Trek

Sandstorm TrekDefense: 158-178 (varies)(Base Defense 56-65)
Required Level: 64
Required Strength: 91
Durability: 14
Assassin Kick Damage: 60-110
+140-170% Enhanced Defense (varies)
+20% Faster Hit Recovery
+20% Faster Run/Walk
+ (1 Per Character Level) +1-99 Maximum Stamina (Based On Character Level)
+10-15 To Strength (varies)
+10-15 To Vitality (varies)
50% Slower Stamina Drain
Poison Resist +40-70% (varies)
Repairs 1 Durability In 20 Seconds
(Only Spawns In Patch 1.10 or later)


Mercenary Equipment

Weapon - Infinity runeword is the first choice, resistance reduction and damage are good.

Infinity

30-Ber24-Ist30-Ber23-Mal
50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-325% Enhanced Damage (varies)
-(45-55)% To Enemy Lightning Resistance (varies)
40% Chance of Crushing Blow
Prevent Monster Heal
0.5-49.5 To Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30 Charges)

Armor - Fortitude runeword comes standard.

Fortitude

14-Dol1-El28-Lo12-Sol
Weapons
20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+9 To Minimum Damage
+50 To Attack Rating
20% Deadly Strike
Hit Causes Monster To Flee 25%
+200% Enhanced Defense
+X To Life (Based on Character Level)*
All Resistances +25-30 (varies)
12% Damage Taken Goes To Mana
+1 To Light Radius

Body Armor
20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+X To Life (Based on Character Level)*
Replenish Life +7
+5% To Maximum Lightning Resist
All Resistances +25-30 (varies)
Damage Reduced By 7
12% Damage Taken Goes To Mana
+1 To Light Radius

Helmet - Safety Helm or 8LL 3-socket's helm.


The above is all the content shared by the Diablo 2 remake melee sorceress gameplay, we hope it will be helpful to players who are considering trying melee sorc.

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