A huge Lost Ark May Update is under the corner, bringing the Valtan Legion raid and new Relic rarity for gear. Here we go over all the relic gear sets that you can wear at level 1445, not only diving into the set bonus of each one but also telling you what relic set (or sets) to go for with our specific builds.
What Are Relic Gear in Lost Ark?
Relic gear also referred to as Relic equipment provides more impactful weapon and armor bonuses, alongside bigger stat bonuses and more engraving nodes on accessories. Similar to other gear sets in Lost Ark, there are 6 pieces of gear (weapon, helm, chest piece, pants, gloves, shoulder armor) to complete one Relic set. Additionally, by stacking up pieces (2 sets, 4 sets, 6 sets) in one Relic Gear set, you can get an extra set bonus. Relic gear (weapons & armors) can be obtained by crafting with the materials looted in the Valtan.
Related Read: Lost Ark Best Relic Set Combinations for Valtan Raid Season
Lost Ark Relic Gear Set Features
Relic Gear including weapons and armors is still base item level 1340 and can be upgraded to 1575 (+25).
Higher-level relic gear versions are available later, so you can expect to be using these bonuses until at least 1615. They have significantly higher raw stats than Legendary gear, so it's worth upgrading even if you prefer the older set bonuses from Argos or normal Valtan/Vykas gear.
Their materials are primarily available from Hard Mode Valtan and Vykas (Smaller amounts also drop in Normal) and can not be crafted until item level 1445.
Each set requires materials from both Valtan and Vykas to craft all 6 parts and so 6-piece set effects can not be completed until Vykas release.
Values in (parentheses) are for the Level 2 version of the set, which is an upgrade that requires Normal Mode Kakul-Saydon (Item Level 1475) materials.
Related Read:
Lost Ark 1415 To 1445 Honing Guide - Fastest Way To Get 1415 & 1445 Before Valtan
Lost Ark 1445 To 1475 Honing Guide - Fastest Way To Get 1460 & 1475 For Tier 3 Chaos Dungeons
Lost Ark Relic Gear List - Set Bonus & Best Suitable Class for Each Relic Gear Set
There are 9 Relic Gear Set will be introduced into Lost Ark, by getting 2-piece, 4-piece, and 6-piece of each set, different set effect bonus will be achieve, choose the best relic gear set for your class depending on what you have and what you need.
Dominion Fang
2 Set Bonus
-50% (-30%) Awakening Skill Damage, -20% Awakening Skill Cooldown, Awakening Skill usage +1. When using an Awakening Skill, gain Inner Awakening for 2m.
Inner Awakening: -18% Cooldown of all skills except Awakening Skills and Movement Skills, +10% Skill Damage
4 Set Bonus
Increases Awakening Skill usage by 1
Enhances Inner Awakening: cooldown of all skills except Awakening Skills and Movement Skills -18%, Skill Damage +25% (28%)
6 Set Bonus
Increases Awakening Skill usage by 1
When Inner Awakening is active, cooldown -30% and damage to foes +15% (18%)
Classes (Builds) To Use
War Dancer
Soulfist
The technology of Arthetine Scouter
Betrayal Instinct
2 Set Bonus
Creates a Powerful Ether with the Either Enhancement Engraving that only you can use within 3 meters, 60 cooldown (Lv2: Cooldown reduced by 3s)
4 Set Bonus
Creates another powerful Ether
Damage dealt to foes increases proportionally to number of Ethers of the same type (Lv2: Ether generation cooldown reduced by an additional 3s)
6 Set bonus
Creates a max of 3 Ether, and the Transcendence effect is activated for 30 seconds when 3 different Ether effects are active (Lv2: Ether generation cooldown reduced by an additional 4s)
Transcendence: Increases Attack Speed by 40%, decreases Cooldown of skills excluding Movement Skills and Awakening Skills by 50%
Removes all rebuffs periodically and restores MP and Specialty gauges by 100%
Classes (Builds) To Use
Soulfist
CR Gunlancer
Technology of Arthetine Scouter
Swamp of Yearning
2 Set Bonus
Once successful hit, gain Wartorn Blessing: + 15% (18%) Move Speed and Specialty Meter gain from landing an attack for 16s
4 Set Bonus
While Wartorn Blessing lasts, a Swiftness effect is granteted to party members that are within 8 meters every second for 16s
Swiftness:+8% (10%) Attack Speed and Move Speed
6 Set Bonus
While Wartorn Blessing lasts, a Dexterity effect is granted to party members that are within 8 meters every second for 16s
Dexterity: Increases additional damage to foes by +8% (10%)
Classes (Builds) To Use
Bard
Paladin
Artist
Support Classes
Destructive Grasp
2 Set Bonus
Targets with protection (Shield, HP Regen, or Damage Reduction) from party effects gain Seed of Life for 8 seconds
Seed of Life: Endurance +25 (30), Max 20 stacks
4 Set Bonus
When Seed of Life is stacked 20 times, the effect ends and the target instead gains Life Activation for 10 seconds
Life Activation: Recovers HP by 995 (1300) every second. Effect doubles if HP is below 30%.
6 Set Bonus
During Life Activation, gain Resuscitation for 3 seconds each time HP is recovered
Resuscitation: Attack Power +2% (3%). Max 10 (8) stacks
Classes (Builds) To Use
Supports (Not used often)
Charming Instinct
2 Set Bonus
On successful hit, gain a chance to trigger an (powerful) Electric Attack, which applies Flame Vulnerability. 0.5s Cooldown. This damage decreases by up to 80% when striking multiple foes.
Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.
4 Set Bonus
On successful hit, gain a chance to trigger an (powerful) Flame Attack, which applies Electric Vulnerability. 0.5s Cooldown. This damage decreases by up to 80% when striking multiple foes.
Electric Vulnerability: + additional Electric Damage when dealing Electric Damage. This additional Electric Damage does not give Flame Vulnerability.
6 Set Bonus
When Electric and Flame Damage are inflicted, gain stacks of Discharge Energy. When Discharge Energy has 30 stacks, gain Amplify for 20s
Amplify: Electric and Flame Damage +100% (120%)
Classes (Builds) To Use
Spec/Crit Artillerist (used with fully awakened Guardian's Threat)
Earth's Entropy
2 Set Bonus
Crit Damage +15% (17%). Back and Frontal Attack modify this to 50% (55%)
4 Set Bonus
On successful Back or Frontal Attack, Crit Rate +20% (23%) for 5 seconds.
6 Set Bonus
Damage to foes +5% (6%). Back and Frontal Attack modify this to 18% (21%)
Classes (Builds) To Use
Destroyer, Judgement Paladin, Lone Knight Gun Lancer, Striker
Scrapper, Moderation (Temperance) Glaivier, Deadeye, Reaper, Deathblade
Nightmare Flower
2 Set Bonus
MP cost -50%, damage of skills that consume MP +12% (15%).
4 Set Bonus
When a class that possesses MP uses and Awakening Skill, gain Magick Addiction.
When MP reaches 30% or lower, Magick Addiction is removed and Boundless MP is gained.
When current MP becomes 100% while Boundless MP is active, the effect is removed and Magick Addiction is gained.
Both effects cannot be active at the same time.
Magick Addiction: Damage +15% (18%). When using a skill that consumes MP, Max MP -7%.
Boundless MP: Recover +3% of Max MP every 1s. Cooldown -20% (22%). Attack Speed and Move Speed +12%.
6 Set Bonus
When Magick Addiction is active, damage dealt to foes +15% (18%).
When Boundless MP is active, Atk. and Move Speed +3% and cooldown -15% (18%).
Classes (Builds) To Use
Berserker, Reflux Sorceress, Combat Readiness Gun Lancer
Climax & Moderation Glaiver, Gun Slinger, Artillerist
Sharp Shooter, Arcana, Perfect Suppression Shadow Hunter
Shrieking Hallucination
2 Set Bonus
On successful attack, gain Hallucination for 6 seconds. Hallucination can not be refreshed and can not trigger for 3 seconds after it ends.
Hallucination: Damage against foes + 13% (15%).
4 Set Bonus
Crit rate increased by 15% (18%).
On Croit Hit, Hallucination duration extended by 1 second. 0.5s cooldown.
6 Set Bonus
If Hallucination lasts more than 9 seconds, gain Reality for 40 seconds.
Reality: Damage to foes +12% (14%), Crit rate +5% (7%).
On Crit Hit, Hallucination duration extended by 1 second. 0.5s cooldown.
Classes (Builds) To Use
Soulfist, Arillerist, Legacy of Evolution Scouter
Summoner, Demonic Impulse Shadow Hunter
Every class that has mana issues
Salvation
2 Set Bonus
On hit, gain Enhancement for 120 seconds, Critical hits grant 2 stacks. Max 20 stacks.
When taking damage while HP under 30%, lose all stacks; reset cooldown of mobility and Awakening skill, and reduce damage taken by 30% for 8s. 8s cooldown.
Enhancement: Increase your damage dealt by 0.7% (0.9%) per stack.
4 Set Bonus
Enhancement damage bonus increase to 1.4% (1.8%) per stack. Additionally, gain 10% attack speed at 20 stacks.
6 Set Bonus
Enhancement damage bonus increase to 2.1% (2.7%) per stack. Additionally, gain 5% damage dealt at 20 stacks.
Classes (Builds) To Use
Soulfist
Climax Glaivier
Artillerist
Shadow Hunter
What Relic Set To Choose For Your Classes (Builds)?
What set is good for your class builds? Here we give you some tips to choose the right Relic weapons and armors for your classes:
Supports typically go for Swamp of Yearning, not Dominion Fang. It's basically a permanent 10% attack speed, move speed, and damage aura while also giving you 18% more identity gauge.
Every support uses Swamp of Yearning (probably because it boosts too much DPS and by that time players should either gitgud or get out with the mech).
Nightmare Flower is used for a reflux build that reduces all cooldowns to 4-5s (minus punishing), it's extremely spammy and requires the MP regen and cdr of Nightmare.
Earth's Entropy is for resource generation 18% more for faster-blessed aura's on paladin and shields on Bard.
Destructive Grasp would work better for Bard, as we have 2 skills to increase atk and stack, plus we can perma debuff bosses for an extra 10% dmg.
Dominion Fang, Shrieking Hallucination, and Nightmare Flower provide similar damage bonuses.
Dominion Fang loses you an engraving slot unless you run massive amounts of swiftness, so it's not widely used anymore.
Shrieking Hallucination is the go-to for every class that has mana issues.
Nightmare Flower is great if you want crit but would rather stack spec or swiftness.
Mix and match a bunch of sets until you complete 6 relic pieces from Vykas.
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