Welcome to the Wrath of the Lick King launch day. A lot of you are asking what dungeon should do at what level and how you know when to stop grinding that dungeon. In this WOTLK dungeon leveling guide 70-80, we'll show the best ways of leveling in dungeons.
WOTLK Dungeon Leveling Guide - How To Level Up From 70 To 80 Fast In Wrath Of The Lich King
Wrath is a very casual expansion and there is no right or wrong way to level. So if you find questing or grinding or doing dungeons fun, then level the way that's going to make you the happiest. Hopefully, this Wotlk dungeons leveling guide will help you level up dungeons as fast as possible and as efficiently as possible.
WOTLK Classic Dungeon Leveling 70-73
The first dungeon is Mana Tombs where you earn about 1.2 million XP per hour. If asking how to reset the second boss so if you missed that what we're going to do is pop our icebound fortitude and run through the second boss through the hallway into the next room into the pack on the left. And again we're going to want to make sure that the boss doesn't get hit with anything or also stay aggro to you and he should reset when you run into that second pack. The best thing you can do is plan on doing Mana Tombs until about level 72 or 73. Overall what is great about this dungeon is the mobs are super easy to kill, they don't do anything special they can be chain pulled together and then the run in itself takes about 13 minutes to do. Once you get to the end, you just run past the last boss out the door reset it and then you're back at the start again to keep going.
WOW Classic WOTLK Dungeon Leveling 76
Once we reach level 72 or 73, the next stop for us is going to be Sethekk Halls which is about 800k per hour XP farm. A lot of people are going to be starting this one at level 70 which you can, but the reason why we wanted to wait is that the packs are a little bit more complicated in this instance and the mobs do more.
-The first mob to be aware of is the Time Lost Controller. These guys need to be nuked because they drop a totem which mine controls you and essentially turns you into the potato.
-The second mob that we're going to want to be careful of is the Oracles, they're not that dangerous but their chain lightning silences you for three seconds, so you can't use any abilities like pestulent.
-The third mob to be aware of is the Prophets. these guys fear you and it could create some dangerous situations where if you get feared into other packs and pull extra mobs, you do run the risk of dying.
-Last but certainly not least is the Talon Lords. These guys will stun you for three seconds and usually if you're pulling them with a Prophet that means you can get chain feared right after.
Overall Sethekk Halls is about an 800 000 XP per hour farm and it's a pretty easy dungeon just as long as you know the kill order of mobs and the abilities that they do. Now when you get to the end of the dungeon, the only way out is to either kill the last boss or to log out and reset with a hole. Another thing to note is you can do this dungeon all the way up to level 76, but keep in mind once you hit level 76. The mobs will become gray and you won't get XP anymore.
Wrath Dungeon Leveling Other Options
For the third instance, we do have a couple of different options at our disposal. The first one is Shadow Labyrinth, the mobs can run away from you and heal. Then the second one is Botanica, a lot of these mobs here do a lot of magic damage and are also a nuisance to deal with, but they don't run away from you. So if we were to do this at level 70, we'd be getting about 900 000 experience per hour. But because we are at such a higher level we only get about 70% of that XP but we are killing it a little bit faster. So we get about 750 000 experience per hour. We only need to do it for one level other than that we don't really have anything positive to say about this instance when leveling dungeons in Wrath of the Lich King.
WOW WotLK Leveling Guide 77-80
Once we hit 77, we can head back to Dalaran and pick up our cold weather flying, and then we'll head over to Icecrown. This next Farm is actually going to be an open-world farm. This is easier compare to Ahn'kahet.
This is a pretty well-known farm that yields about 700 to 800 000 experience per hour and the best spec you are playing is Unholy. The reason for this is because of the corpse explosion and the AOE. The priority is to kill the big banner guy first and we're going to do this by getting diseases on the target then spreading pestilence dropping Death and Decay for all the AOE then using Death Strike to keep ourselves healed. When that mob dies, we're going to use corpse explosion and we're going to keep doing this until all the mobs are dead.
The major glyphs that we're using are the Glyph of disease to keep the diseases up on the Target and the Glyph of Death and Decay for more damage on our death and decay. What makes this farm great is just how large the area is and the sheer quantity of mobs that are within it. It only takes about 45 seconds to kill a pack and within a minute we're ready to go for the next one.
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