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Lost Ark Best Machinist (Scouter) PvP Build Guide: Skills, Engravings, Combat Stats & Gameplay Tips
9/30/2022 6:44:07 PM

Want to dominate the PVP Arena in Lost Ark with the new Machinist class? If so, check out this guide to create the most powerful Scouter PvP Build with the best skills, engravings and combat stats setting!


Lost Ark Machinist (Scouter) PvP Build Guide

With an overwhelming range, two immediate issuance CCs, two anti-moral skills, one semi-death-level chippy skill, and various shields and survival skills. The Machinist is good enough in PVP that it can be said that he has all the necessary parts as a DPS in arguing.

If we had to point out the shortcomings, the energy buster, which is the main weapon, is a charging machine, the fact that it is vulnerable to improvised attacks like the crowd spear and the Dehun Gunseul, the rigid classes, the difference in influence between when you are outnumbered and when you are superior, the position Due to the nature of the class that can extract all the performance when caught, there may be a light that it is weaker than expected when alone.


Best Combat Stats Settings for PvP Machinist

  • Crit: 51

  • Specialization: 56

  • Domination: 1571

  • Swiftness: 803

  • Endurance: 57

  • Expertise: 56

Attack speed is very important in that the main move is an energy buster that is a charging device. Because, based on the Swiftness 800 standard, the attack speed is 138 based on the agility buff of passive and mobile strike. All but one part of the Swiftness has been invested in suppression. If you can always stick with the longing support. All Domination or Crit seems to be fine.


Best Engravings Setting for PvP Machinist

  • Arthetinean Skill: Level 3

  • Awakening: Level 3

  • Super Charge: Level 3

  • Heavy Armor: Level 3

  • Cursed Doll: Level 3

  • Master Brawler: Level 1

Arthetinean Skill - Powerful PVP Performance

Engraving with the Arthentinean Skill Class emphasizes the Machinist's collaboration with the Drone by enhancing Drone and Joint abilities as well as mobility speed while the Drone is linked to the Machinist.

Unlike legacy scouts who are considered the weakest or trash in PVP and neglected, Arthetinean scouters have a high position as a hidden powerhouse in PVP. Whereas Legacy has no choice but to rely on drone skills to transform, tech scouts have the advantage of being able to spray drone skills and fire at the same time. Since the drone and the main body project fire power at different angles and tempos, the range of movement is narrowed as if they were being targeted by two long-distance dealers. Drones, raid missiles, energy busters, etc. are hit and hit, and it is easy to scream and die in an instant. In addition, it is possible to reduce the enemy's action radius by laying down drone skills in advance, and the ability to blow checks by taking advantage of the advantage of being the longest-distance dealer in the lost arc is also very good. Although it has the disadvantage of being low in body mass, it has an overwhelming range, excellent mobility and firepower, so it can be seen as a glass cannon type PVP professional group whose performance increases exponentially the better the hand is. In particular, the moment when the technical scouts' PVP performance shines the most is the large-scale pvp battlefield. Therefore, the technical scout is specialized in the role of the main gun in group PVP, which can provide strong fire support with the best range in the lost arc while safely retreating.

Due to the nature of the narrow battlefield 'Medea', where melee battles often occur, we adopted 6 sets of domination considering the coolness of survival and dealing skills as much as possible. Because it employs 6 sets of dominance, it employs awakening.

Master Brawler level 1 setting is good for those who can get the team members sitting properly and who are confident in managing congestion.


Best Skills For PvP Machinist

★ is the most important sync that needs to unlock.

  • Mobile Shot 10 (Purification or Continuation) Solid Maneuver★ - Quickness★ - Additional Maneuver

  • Backflip Strike 10 (Guardian) Skilled Defender - Concentrated Attack - Instant Ignition

  • High Voltage Bullet 10 (Gale Wind) Quick Prep★ - Powerful Electrocution★ - Focused Output

  • Command: Active Pulse 10 (Purification or Continuation) Wide-Angle Attack - Pulse Shield - Expulsion Pulse

  • Command: Flare Beam 11 (bleeding or continuous) Enhanced Laser - Freezing Beam - Laser Cut

  • Command: Baby Drones 12 (Bleeding or Follow-up) Vital Point Attack★ - Thunder Baby★ - Roundup Attack★

  • Fiery Escape 10 (Suho or Flurry) Battery Saving Mode - Long Flight - EEmergency Protection

  • Energy Buster 12 (Wild Wind) Condense - Flame Buster - Railgun

Think of this skill tree as the basic base, and you can add and change other skills and traps according to your taste.

Scouters are good at judging battles, but if you don't employ toughness in a tripod, you'll have a low body and there are many dangerous parts. This depends a lot on your hands and judgment, so you should start using the skill tree instead of using the skill tree. It is recommended, so use it as a reference only. The suppression efficiency is also very good, but when transformed, the sense of incongruity is overwhelming.


Other Tips for Machinist PvP Gameplay

  • 1. If you use the flare beam directly in front of the opponent's drone rather than placing the aim on the opponent's head, it is difficult for the opponent to react because the flare beam is emitted from the still-standing drone, and malfunctions due to the range can be reduced.

  • 2. Based on passive 5 stacks? If you catch a stiff catch right in front of the enemy, you can enter it by doing a bed-back flip right away without any abnormality.

  • 3. If the standing enemy hits an energy buster, you can force it down with the scale by adding additional stiffness with a maneuver strike.

  • 4. If an enemy team member comes back to you after catching the stiffness of the maneuver strike, the stiffness will not be relieved even if you move to the spar and insert a high voltage bullet.

  • 5. When the enemy is stiffened by a raid missile that uses an invisible field of view, the energy buster angle appears quite often with a bed or energy buster with an abnormal maneuver strike status.

  • 6. After catching stiffness, even if the high voltage bullet is cool, you can earn about 1 second with 2 normal hits

  • 7. If you hit a flare beam at an ultra-short range, quickly retrieve the drone and use a bed-backflip.

  • 8. As a scout who has 2 or more instant status abnormalities, if the opponent's space is tight, aim to catch the status abnormality, and always keep an eye on the status immunity bar below the opponent's health bar.

  • 9. After catching an opponent with a flare beam, when you put in an energy buster, a high voltage-bed angle often comes out after 1 spar maneuver strike at an enemy team member that comes back up (by a single shot, running, etc.). Therefore, when pulling the energy buster, I recommend using it when you must have either a span or a maneuver strike.

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