We update the Diablo 4 Nightmare Dungeon Ranking after Post Nerfs, in order to help you figure out the best Dungeons for leveling XP, farming Glyphs, and pushing to Tier 100 endgame!
Diablo 4 Best Dungeons Ranking For XP & Endgame Gear Farming After Nerf
Since Blizzard keeps nerfing those normal dungeon farming spots that people have discovered all the time to try to push them to do some other content, people have been asking "What is the new best content to do? " Well, running Nightmare dungeons is still the best effective way to farm XP and loots. Especially with some of the top-tier dungeons being nerfed, now they are probably more effective than that anyway. So here we update the new Nightmare dungeon tier list to rank them by 3 different categories, made by wudijo.
Related Read:
Diablo 4 Season 1 Tier List - Best Class & Builds To Start S1 in D4
Best D4 Dungeons Ranking for Farming XP
Character XP is probably the most important one for most people, which dungeons are the fastest to go for XP after the Post Nerfs? Now we rank the nightmare dungeons for farming XP to help you figure out the best dungeons to level up fast.
Blind Burrows (S Tier)
Earthen Wound (S Tier)
Aldurwood (S Tier)
Guulrahn Canals (S Tier)
Onyx Hold (S Tier)
Maulwood (A Tier)
Cultist's Refuge (A Tier)
Serpent's Lair (A Tier)
Witchwater (A Tier)
Raethwind Wilds (A Tier)
Sunken Ruins (A Tier)
Renegade's Retreat (A Tier)
Abandoned Mineworks (A Tier)
Champion's Demise (A Tier)
Lost Archives (B Tier)
Crusader's Cathdral (B Tier)
Maugan's Works (B Tier)
Whispering Pines (B Tier)
Kor Dragan Barracks (B Tier)
Prison of Caldeum (C Tier)
Guulrahn Slums (C Tier)
Shadowed Plunge (C Tier)
Ancient's Lament (C Tier)
Conclave (C Tier)
Shivta Ruins (C Tier)
Feral's Den (C Tier)
Demon's Wake (C Tier)
Dark Ravine (D Tier)
Black Asylum (D Tier)
Zenith (D Tier)
Note: For XP, the danger/difficulty of a dungeon was not considered. For this ranking it's expected you rush through any dungeon with no problem.
Best D4 Dungeons Ranking for Glyphs and Paragon Points Leveling
So if you want to just boost your glyph and you don't really want to level up your character anymore you level 100 already or close to it, you might not care so much about the actual monster XP but about completing each dungeon faster. Because all of the dungeons give the same amount of Glyphs and Paragon Points at the end depending on the tier.
Maulwood (S Tier)
Lost Archives (S Tier)
Aldurwood (S Tier)
Cultist's Refuge (A Tier)
Guulrahn Slums (A Tier)
Serpent's Lair (A Tier)
Blind Burrows (A Tier)
Crusader's Cathdral (A Tier)
Witchwater (A Tier)
Maugan's Works (A Tier)
Raethwind Wilds (A Tier)
Prison of Caldeum (A Tier)
Sunken Ruins (B Tier)
Earthen Wound (B Tier)
Renegade's Retreat (C Tier)
Shadowed Plunge (C Tier)
Shivta Ruins (C Tier)
Feral's Den (C Tier)
Whispering Pines (C Tier)
Dark Ravine (D Tier)
Guulrahn Canals (D Tier)
Ancient's Lament (D Tier)
Kor Dragan Barracks (D Tier)
Black Asylum (D Tier)
Demon's Wake (D Tier)
Conclave (D Tier)
Abandoned Mineworks (D Tier)
Onyx Hold (D Tier)
Champion's Demise (F Tier)
Zenith (F Tier)
Note: For Glyphs, some dungeons can be shortcutted and done much faster like Aldurwood, which is why they have a bonus on Glyph ranking compared to other similar times. The group split farming e.g. in Zenith or Champion's Demise was not considered.
Best D4 Dungeons Ranking for 80+ Leveling & High Tier
So pushing might be a bit of a foreign concept for a lot of new viewers in particular, but if you come from the other 3 then you will be familiar with this, so this is simply going as high as you can. So for wudijo's ranking, he did this like tier 80+, so this is like very tough content that only top good builds will be able to handle and then how easily can you defeat a dungeon all the way up to tier 100 going from like a very high starting point. Because things change a little bit, when you're not just farming and blasting through the dungeon, but on those higher tiers monsters have incredibly High HP values, they basically one or two-shot most builds, so you have to play very differently to try to like slowly progress through the dungeon very carefully. So wudijo tried to rank them by their dangerousness.
Blind Burrows (S Tier)
Renegade's Retreat (S Tier)
Dark Ravine (S Tier)
Champion's Demise (S Tier)
Serpent's Lair (A Tier)
Witchwater (A Tier)
Aldurwood (A Tier)
Maugan's Works (A Tier)
Feral's Den (A Tier)
Cultist's Refuge (B Tier)
Maulwood (C Tier)
Sunken Ruins (C Tier)
Prison of Caldeum (C Tier)
Earthen Wound (C Tier)
Conclave (C Tier)
Zenith (C Tier)
Guulrahn Slums (D Tier)
Lost Archives (D Tier)
Raethwind Wilds (D Tier)
Crusader's Cathdral (D Tier)
Shadowed Plunge (D Tier)
Shivta Ruins (D Tier)
Demon's Wake (D Tier)
Kor Dragan Barracks (D Tier)
Whispering Pines (F Tier)
Guulrahn Canals (F Tier)
Ancient's Lament (F Tier)
Black Asylum (F Tier)
Abandoned Mineworks (F Tier)
Onyx Hold (F Tier)
Note: For push, dungeons get a malus for having an event because they are one of the biggest obstacles. Ghosts and other dangerous mob types or in some cases individual objective elites also lead to a bad rating. Big open maps or monsters that can be dodged or spread out for small fights are advantageous. Because this is extremely build and player skill dependent, your mileage may vary.
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Diablo 4 Season 3 Leaks & Update: Runes, New Character & Class, Changes and More1/15/2024 5:22:00 PM